Despite these problems, Vault-Tec began advertising Vaults in newly annexed Canada, though these were in the early stages of completion. Some Vault construction was delayed due to work stoppage.
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Most were completed by 2063, although the construction of several Vaults was delayed, particularly Vault 13 (which only started construction in August 2063) and the network surrounding Washington, D.C. Some of these miracles manifested as breakthroughs in construction technology, allowing for these gargantuan bunkers to be constructed at a rapid pace. Yet for all these problems, Vault-Tec was able to create a number of cutting edge technologies and develop shelters that legitimately protected the inhabitants. Lack of oversight led to consistent mismanagement, corruption, and embezzlement defining Project Safehouse before the War, even before taking the atrocious Vault experiments into account. The staggering cost was further increased by the circumstances: As crucial elements of national defense, much of the project was classified and protected under the New Amended Espionage Act, and the corporation received broad privileges in enforcing security, up to and including authorization for its private security to use lethal force if Vaults are activated. Vault 13's budget was $400 billion dollars, and by the end of its construction the total costs reached $645 billion, well over 150% of the initial figure. The impoverished government financed the project with junk bonds and even then, only commissioned 122 of these shelters nationwide, allowing less than 0.1% of the population to save their life in the event of the holocaust. This investment in cadre would pay off in the early 2050s: When the Euro-Middle Eastern War, the New Plague, and the collapse of the United Nations resulted in a nationwide scare, the government set Project Safehouse in motion in 2054. It is also mentioned by the Vault 76 overseer in Fallout 76.America's preeminent nuclear defense corporation existed as early as 2031, when it acquired and re-branded Morgantown's local college as Vault-Tec University, with some of their top executives and scientists either teaching or graduating from there. It is also mentioned in a poster in Fallout 4, on a wall in the Compound. It is also marked on a map in HELIOS One in Fallout: New Vegas, and one can access the jumpsuit from the game files in Fallout 4. 7 are available to explore in New Vegas, listed here on the official New Vegas wiki in the Vaults section.
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6 are available to explore in Fallout 3, listed here on the official Fallout 3 wiki in the Vaults section. there were 17 control vaults, which had varied results.įurthermore, how many vaults are there in Fallout?Īs far as I know, there are a total of 122 Vaults in the US in the Fallout Universe. In vault 81 experiments were planned but the overseer felt like the experiments were inhuman and killed the scientists. Vault 75 is under Malden Middle School, north of the Bunker Hill monument.Īlso Know, were there any normal vaults in Fallout? 76 is one of them.
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Vault 95 is located in the far south-west of the world map, almost on the edge of the Glowing Sea. Vault 81 is the only one that's still functional – as in, being used by actual vault dwellers. Subsequently, one may also ask, where are all the vaults located in Fallout 4? Vault 88 appears in the Fallout 4 add-on Vault-Tec Workshop. Vault 118 appears in the Fallout 4 add-on Far Harbor. Vault 75, Vault 81, Vault 95, Vault 111 and Vault 114 appear in Fallout 4.